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Kerbal space program 2 cheats
Kerbal space program 2 cheats









kerbal space program 2 cheats

I also turn down the science rewards to the point that there isn't enough science in the solar system for me to unlock the entire tree without labs, asteroids, and contracts that award science outside of the fixed-value experiments on and around celestial bodies. I use an extended tech tree that costs more to unlock, and also spreads out the technology so that each node unlocks less.

#Kerbal space program 2 cheats mod

I mod a few things, such as the big ISRU converter, to work less efficiently (no self-powered LFO plants for me), or to die off, such as the RTGs which I mod to decay. My general goal is to try to force the science and finance systems to interact more, mainly by making science points tremendously more expensive so that I have to spend more money to acquire them (and even more to use them-I have the game set to require Funds to unlock the tech in the various nodes).

kerbal space program 2 cheats

Of course, that's just a way of restating your point-if the science and finance systems were interdependent, then you wouldn't be able to cheat one out of existence and still have a meaningfully playable game. The finance system and the science system don't really interact in the stock game, and while reputation does influence both, I have never felt the need to pay special attention to it. I tend to go in the other direction and make it harder.











Kerbal space program 2 cheats